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Thulsa Doom's first hour at WW Grand Finale 2001
By
David of the Bad Monkey's
This
is Thulsa Doom's crew's account of the first hour at Wayne's World Grand Finale
2001. We set out from the south base to hold off a quick advance by the
opposition on the west road. Our troops (about 150) were heavily engaged
with the enemy near Sinker Town. We drove up to the front lines, driver
yells "LAW Rocket 50 feet ahead of us". Both gunners open
fire on his position hiding behind a tree. Almost immediately we see a marker in
the air from behind the tree and we cease fire on his position. There
happened to be two people behind the tree. The second one leaned out the
other side and before we could react he fired hitting us in the front side.
However, this player did not bother to use LAW rocket paint, which is a
different color from the infantry paint and we were still in the game.
Approximately 5 seconds after the ref called us "live" the player with
the LAW rocket was walking off the field. We slowly made our way to the
ridge above sinker town. The enemy players were mostly running the other
way. It did seem like an endless supply of enemy players were in the area
to shoot at and then see walk off. We're now about 45 minutes in the
game. We successfully cleared out Sinker Town and could see our own
troops moving up to attack from sinker town. The enemy was definitely seeking
better positions. Both gunners inquired to each other about how
many shots they had left. Each was on their last hopper full.
In the first hour of the game we had shot almost 2 cases of paint.
Tippmann knows what their doing (1600 shots off 20 oz. of CO2), Who says a
Model 98 is a gas hog? I was the top gunner at this point. I told
the front gunner to load the main gun. I called a ref over to follow us
and verify what we hit. Then the driver proceeded straight to the
enemy Headquarters. On the way there we passed by two enemies.
I did not want to shoot because it might alert the headquarters security.
I yelled at them to "take the hit", but by the time they turned around
we were 40 feet away and I let them go on their way. The insertion
point for the other team leads to the trail we were on. About 10
players who were inserting stopped, turned around, and walked back to the
insertion point. It didn't seem like they wanted any part of what was about
to happen. Looking at the headquarters, we saw about 120 enemy troops
standing in front waiting for missions. Almost all of them looked at us,
saw we were not shooting and went back to their conversations. Without
firing a shot, we pull up to within 10 feet of the enemy Headquarters.
We see the Base ref Nightstalker sitting in his chair tanking a break. I
tell the front gunner "on 3, hit the command shack". 1,2,3
WHOOSH!! Nightstalker falls out of his chair in surprise. The
ref we brought with us is calling the base dead. I open fire on the
huge crowd. Immediately 30-40 guns go up in the air from the first few
seconds of firing. Then the fun part, approximately 100 enemy forming a
circle around the tank and firing as fast as they can. I found out
very quickly, the weighted netting was not designed to stop that volume
of paintballs. Five or six paintballs would be hitting almost every
part of the netting for the next 10 minutes. The netting would fly up and
I would get hit the next dozen paintballs coming in. This was pretty cool.
Talk about an adrenaline rush. The firefight continued for several
minutes. Many more enemy soldiers were walking off the field. Then
the ref yells out that we were hit by a grenade.
Which immobilized us for 5 minutes. In this 5 minute time
period, the insertion window opened and about 100 more enemy players came
on the field and took up positions in a circle around the tank. All we
could do was watch. Then the five minutes was up and the firefight
began again. I could not hear the spaces between the paintballs
hitting the sides of the tank. The shooting was the most intense of the
entire game. Then we find out one of the enemies had hit us with a satchel
charge and we were eliminated. The front of the tank had a half-inch deep
puddle of paint on it. I looked like somebody had painted me with a
paintbrush from the chest to the top of the head. We're not talking about
splatter here we estimated I had about 200 breaks on me and my Model 98.
The model 98 which had started out black, was now solid white. And it
still shot great. It took us about 20 minutes to get cleaned up. That
was how we started the Grand Finale at Wayne's World. As soon as
we checked in at our base, Chester hands us a mission "attack
enemy headquarters". I'm just glad this time I was driving...
Check us out in Paintball Sports International March 2002 and Paintball 2Xtremes
March 2002 issues
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